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Biomes and preparation

The displayed danger rating describes the region, not a promise that every encounter there is equally difficult.

BiomeDangerPreparation
Homestead Meadows0Establish crafting, storage and a bed
The Forest1Early weapons, food and healing supplies
Birchwood1Prepare for gathering and wildlife west of the Vale
The Frontier2Better gear before advancing north
Elderwood2Supplies for the southern forest
The Mire3Bogwalker’s Balm against spider venom and webs
Stoneteeth Highlands3Warmth against cold and freezing
The Ridge3Warmth and supplies for the mountain edge

Venom damages you over time and prevents healing; webs slow movement. Bogwalker’s Balm protects against both for six minutes.

Away from home, shelter and fire, Highland and ridge cold can hinder recovery. Night, storms, rain and being soaked can make it worse. A Fur Mantle or Warming Draught protects against cold; a leather cap and bone broth reduce its severity. The draught lasts six minutes.

Items and consumables · Crafting recipes