Crafting and stations


Station reference: costs, placement and processing · Browse every recipe for exact costs, output counts, station and level requirements.
A recipe normally becomes known after you have held every ingredient at least once. You still need access to its station and any required station level. Some progression rites have additional requirements.
| Station | Typical work |
|---|---|
| By hand | Flint axe, club and torch |
| Early tools, weapons, armour, bows, arrows and the lute | |
| Herbalist’s Table | Draughts, salves, tonics and protective preparations |
| Cooked food | |
| Iron equipment, iron arrows and progression rites | |
| Stone-related work, including whetstones and bone meal |
Extensions
Section titled “Extensions”Build extensions within 4.5 m of their station. The second extension needs the first.
| Station | Level 2 | Level 3 |
|---|---|---|
| Shaving Horse: horn bow, antler pick and lute | Grindstone: fire arrows and ground whetstones | |
| Smith’s Rack: mace and lamellar | Quench Trough: Echo Attunement |
Crafting takes time while the world continues. Each completed piece is paid for when it finishes; closing the menu does not charge for unfinished work. Gear quality can vary. Food crafting can yield an extra portion through Cooking skill.