Skip to content

Online co-op

Choose Join a world on the title screen. Select a hero or + New hero, then enter the host address and password. The address accepts host or host:port; the default port is 2456 TCP. Your game and server must have matching versions. Servers default to four players and can be configured for 1–16.

Your hero brings their bag, equipment, skills and perks, and takes discoveries and belongings home. The server remembers the hero’s position for the next visit. Shared-world saves preserve that hero’s own single-player world separately.

Buildings, beds, gardens, chests, station work, drops, fallen satchels, creatures, story progress, map exploration, time and weather are shared. Trees falling, rocks breaking and plants being picked are visible to everyone. Gathering rewards go to the player who did the work; creature loot goes to the killer.

Nothing pauses online. The server’s clock advances while someone is connected. Everyone must be in bed to skip the night. Downed heroes can be helped up. Enter opens chat; on a controller hold D-Up for quick chat. Music from a lute rests nearby listeners.

Two heroes beside the home campfire with a remote name plate and party health bar.

Co-op in v0.15.0; the current chat presentation changed in v0.16.0.

The server’s difficulty applies to all heroes. New sagas begin in a hero’s own Vale. Difficulty and death.